
- Duration: 75 hours
Course: English Language – Levels A1, A2, B1 and B2
Total hours: 75 hours per level – total of 300 hours – 2 to 3 lessons per week – 90 minute long.
Delivery Mode: Face-to-face / Online / Blended learning
Reference Framework: Common European Framework of Reference for Languages (CEFR)
Certification: Issuance of Training Certificate (SIGO)
Base UFCDs:
- A1 and A2 → CLC_LEI_ – Foreign Language – Beginner –(50h), operationalized in 2 × 75h modules with supplementary activities to reach 150h.
- B1 and B2 → CLC_LEC – Foreign Language – Continuation – (50h), operationalized in 2 × 75h modules with supplementary activities to reach 150h.
Assessment
- Oral production: 40%
- Written production: 20%
- Listening and reading comprehension: 25%
- Participation and attendance: 15%
Pricing Plan
- Hourly Rate: €18 per hour
- Course Duration: 75 hours per level
- Payment Option (Installments):
The full level fee can be paid in 3 installments. - Special Discount:
Students who pay the full amount in one payment will receive a 10% discount on each level.
Assessment is conducted at the end of each unit, with continuous feedback.
Currículo
- 5 Sections
- 0 Lessons
- 75 Hours
- UNIT 1 – Introduction to the English Language – 10 hoursAlphabet, pronunciation, greetings, introductions.0
- UNIT 2 – Basic Grammatical Structures – 20 hoursVerb to be and have got, pronouns, articles, plurals.0
- UNIT 3 – Present Simple – 15 hoursAffirmative, negative and interrogative forms; adverbs of frequency.0
- UNIT 4 – Essential Vocabulary – 15 hoursFamily, daily routine, food, time and dates.0
- UNIT 5 – Basic Communication – 15 hoursSimple interaction, requests for information, basic descriptions.0
Requirements
- Age Limit: Specifically for adolescents age 12 years.
- Attendance: A minimum attendance of 80% is mandatory to complete the course.
- Language Need: For non-native speakers or those needing curricular reinforcement.
Features
- Active Approach: Group work, guided debates, and thematic mini-presentations.
- Gamification: Use of digital challenges like Kahoot and Wordwall for engagement.
- Continuous Assessment: Progress is tracked through participation, a digital portfolio, and a final test.
- Family Support: Families have access to the student’s portfolio and receive regular feedback.
Target audiences
- Non-native adolescents living in Portugal who need to follow the national school curriculum.
- Students wanting to strengthen their communicative confidence and argumentation skills.